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I am fish game not working
I am fish game not working






i am fish game not working i am fish game not working

Baggage conveyors introduce too many timing-dependent jumps combined with chance-based landing areas your bag may arrive in position to jump, but the destination bags have a chance to be one of the closed bag types. Piranha level 3- the very beginning of the level when the ice is still in the box exhibits VERY poor moving/sliding behavior, luckily the ice is freed from the box rather quickly.įlying Fish Level 2- secret lab ice box/cooler jumps are too high and narrow, nearly breaking the section and spoiling the fun factor lowering the coolers and adding open lid "backboards" to some will likely help.įlying Fish Level 3- the baggage conveyor section through to the end is essentially broken. Strongly chance-based, not enjoyable when trying to retain stars. Piranha level 2- car related, the pothole-jumping section is almost broken due to a combination of the car issue, jumping issue, and pothole distance/visibility. General- cars are either unpredictable or, if they are, their warning cues are too subtle to discern without frantically looking both ways which disrupts fishbowl steering, turning many traffic crossings into games of chance. If not that, they certainly deserve a yellow line delineating where the steps start so the player can see where to safely wait. General- escalators, though functioning properly, could stand to slow down to make toppling over a bit less of a risk. General- many open-top wheeled buckets are not able to reliably-enough handle stairs, falling over even when stairs are descended properly, or allowing the fish to slide up the angled bucket wall and fall out of the bucket even without toppling over. General- jumping, especially out of wavy or shallow water, is often inconsistent, creating problems with multiple levels but especially flying fish levels and ruining five-star runs. General- cushioned/carpeted landing areas do not always protect the fish bowl/jar, leading to inconsistent landings and ruining runs. So far, the issues I have encountered are: I have a few issues with level design and physics that I posted in the technical issues section, but I figured I should post them here:Īt this point, on, there are some significant issues with level design and certain physics interactions in the game, making many levels of the game unfairly frustrating at best and near-impossible at worst, especially when attempting five-star runs.








I am fish game not working